Games & Apps

GAMES APP DEVELOPERS// Digital marketing for indie game studios, app developers and digital product businesses

Nicolas has worked on AAA titles including Call of Duty, Warhammer, Sega and Xbox. SearchSoda brings that industry experience to indie studios and app developers who need to cut through the noise in a competitive marketplace.

App metrics , this month
Downloads
12,400
D7 retention
52%
App reviews
4.6★ avg
App Store search 58%
Social 24%
Web search 18%
+340%Downloads since ASO work
4.6★App Store rating
Feature review publishedTechCrunch · 'Best new app this week'
58%of app downloads from store search
+340%downloads with ASO optimisation
AAAgames industry pedigree
24/7community management available
DIGITAL MARKETING FOR GAMES STUDIOS AND APP DEVELOPERS

Why great games and apps fail commercially and how digital marketing prevents it

Independent game studios, mobile app developers, software companies and digital product businesses build products that frequently outperform their commercial outcomes. A great game with poor visibility will be ignored. A mediocre game with strong ASO, an active social media presence and a well-managed community will find its audience. The product quality determines retention. The marketing determines acquisition.

App Store Optimisation, social media for community building, press and PR for coverage in gaming media, and paid user acquisition are the four channels that drive most independent game and app success. Each one requires a different approach and together they create the compounding visibility that takes a launch from a small audience to a growing one.

SearchSoda can work with independent game studios, mobile app developers, SaaS businesses, consumer software companies and digital product creators across the UK.

The most common problems we fix

xApp Store listing not optimised, relying on app quality alone to drive downloads
xNo community building on the platforms where the target audience actually is
xLaunch treated as the end point rather than the beginning of the marketing effort
xNo press or media outreach, relying on organic discovery alone
xPaid user acquisition running without a tracking and optimisation strategy

Who this is for

→ Independent game studios
→ Mobile app developers
→ SaaS businesses
→ Consumer software
→ Indie developers
→ Game publishers
→ App agencies
→ Digital product businesses
//

Key numbers for your industry

of app installs come from App Store and Play Store search65%
pre-launch is when ASO and community building should start3 months
higher conversion rate from well-optimised store listings2-3x
Industry context, not a forecast for your business.
Made by SearchSoda

Play SearchSoda Storm

We build games and interactive tools, we don't just talk about them. SearchSoda Storm is a five-stage bullet hell shooter we made in house. Dodge the fizz, chain your kills, and save your bombs for when it all goes wrong. Play it here with a keyboard, or full screen with touch controls on your phone.

Best played full screen SearchSoda Storm Five stages of soda-drone swarms. Standard and Extreme modes, portrait or landscape. ▶ Play now Opens in full screen. Tap EXIT in the game to come back here.
5 stages · standard & extreme · high scores saved on your device
More games in the SearchSoda Arcade →

The mobile gaming and app market has never been more competitive. There are over 3.5 million apps in the Google Play Store and over 1.8 million in the Apple App Store. The average app loses 77 percent of its daily active users within the first three days of install. In this environment, the quality of the product is necessary but not sufficient. The marketing has to be as considered as the development itself.

App Store Optimisation is the single highest-return marketing activity available to most mobile game and app developers, and it is consistently the most neglected. A properly researched and implemented ASO programme, covering keyword strategy, screenshot optimisation, store description and rating management, can increase organic install volume by 50 to 150 percent with no increase in marketing spend. For an indie studio with a limited budget, that improvement in organic acquisition can be the difference between a profitable and a loss-making launch.

Community building is the other pillar of sustainable game marketing that many studios underinvest in. A Discord server with an active community of engaged players is worth more than most paid advertising budgets in terms of the social proof, word of mouth and user feedback it generates. Players who are invested in a game as community members show dramatically better retention rates and dramatically higher lifetime value than those acquired cold through paid channels.

We can work with game studios and app developers anywhere in the UK. All meetings are by video call, so it does not matter where you are.

Pricing: Our game studio and app marketing packages start from £500 per month depending on scope. All pricing is on our pricing page.

A game developer at a lit rig, headphones round the neck, looking straight at the camera.
WHERE DOWNLOADS COME FROM

How mobile games and apps get discovered and downloaded

App Store search is the single most important discovery channel for most games and apps. Getting the listing right and building early reviews are the two highest-use activities available at launch.

App Store and Play Store search
42%
Category and keyword searches in store
Social media and content
28%
TikTok, YouTube and community content
Paid user acquisition
18%
Meta, Google and Apple ads
Press and editorial coverage
8%
Games media reviews and features
Referral and word of mouth
4%
Friend recommendation and sharing

Source: Sensor Tower app discovery report 2024 / App Annie market data. App Store and Google Play search together account for 65% of all app installs, making ASO the highest-return marketing activity for most apps.

Two developers at a test bench with devices out, mid-discussion over a tablet.
At the test bench, before anyone ships.
A developer playtesting with a controller, screen glow across his face.
Playtesting. The only honest feedback there is.
COMMON QUESTIONS

Questions from game studios and app developers about marketing their products

The highest-return activities for indie studios are App Store Optimisation, community building on Discord and the platform-specific communities where the target player base already is, and press outreach to games media for reviews. These three activities require time rather than significant budget. Paid user acquisition is most effective once the product has strong early reviews and a clear conversion funnel.
ASO is the process of optimising your App Store and Google Play listing to rank higher in store search results. The title, subtitle, keywords, screenshots and description all influence both ranking and conversion rate from listing view to download. A properly optimised listing for a mid-sized studio can double organic download volume with no additional marketing spend.
It depends on the genre and target audience. Discord is essential for most game communities and should be set up well before launch. Reddit has active gaming communities for most genres. TikTok and YouTube are the primary discovery platforms for gaming content, with TikTok particularly effective for mobile gaming audiences.
Press outreach for indie games works best when it starts two to three months before launch with a compelling press kit, a clear game description that explains the core concept quickly and a playable build available for review. Personalised pitches to specific journalists who cover similar genres convert far better than mass distribution to generic press lists.
Paid UA is worth it when the product economics support it. If the lifetime value of a retained player exceeds the cost to acquire them, paid UA creates scalable growth. The prerequisite for effective paid UA is a well-optimised App Store listing with strong reviews and a clear understanding of conversion rates at each stage of the funnel.
Yes. SaaS and business software marketing has a different mix from consumer gaming: content marketing for SEO, LinkedIn and email campaigns for business decision-makers, and conversion rate optimisation for trial-to-paid funnels are typically the highest-priority activities.
Our Services

Built for games & app studios

Two hands on a controller at close range, magenta and cyan across the thumbsticks.

App Store Optimisation

Keyword research, title and description optimisation, screenshot strategy and review management , the disciplines that sustainably grow organic downloads.

Community Building

Discord, Reddit and social community strategy. Building the engaged player base that generates word-of-mouth, reviews and long-term retention.

Content & Video

YouTube channel strategy, gameplay trailers, developer diaries and social clips. The content that builds excitement before and after launch.

SEO & PR

Google visibility for game and app searches, plus digital PR to land coverage on gaming press, app review sites and tech publications.

Paid User Acquisition

Meta, TikTok and Google App Campaigns , creative strategy and targeting built around quality installs and LTV, not just volume.

Analytics & Attribution

Full install attribution, retention analysis and LTV modelling so you know exactly which channels are delivering profitable users.

WHAT TO EXPECT

What happens in the first six months of working with SearchSoda

Every engagement is different depending on where you are starting from, but this is the typical progression for a business investing in digital marketing for the first time.

3 MONTHS PRE-LAUNCH

Build the audience

App Store and Google Play listings optimised with correct keywords, screenshots and description. Social media accounts live with development content. Press list compiled and outreach started for review interest.

LAUNCH WEEK

Maximise initial velocity

Press embargo lifts with reviews going live simultaneously. Social media campaign active. Paid UA activated if economics support it. Beta tester review requests sent. App Store algorithm fed with early download velocity.

MONTH 1 TO 3

Sustain and optimise

ASO monitored and A/B tested on screenshots and store text. Paid campaigns optimised against install cost and LTV data. Community growth maintained with regular content and developer engagement.

MONTH 3 ONWARDS

Compound discovery

Strong store ranking compounding organic downloads. Community active and generating word of mouth. Update releases generating fresh press and community engagement opportunities.

A development team behind a table of phones, tablets and handhelds at launch.
Launch day, on every device that matters.

Ready to grow your player base?

Free consultation from a team with real AAA games experience. We understand your world , and we know what moves the needle.

Book Free Consultation
Get a Free Quote →